SavegameController Properties |
The SavegameController type exposes the following members.
Name | Description | |
---|---|---|
![]() | enabled | (Inherited from Behaviour.) |
![]() | gameObject | (Inherited from Component.) |
![]() | hideFlags | (Inherited from Object.) |
![]() | isActiveAndEnabled | (Inherited from Behaviour.) |
![]() | name | (Inherited from Object.) |
![]() | runInEditMode | (Inherited from MonoBehaviour.) |
![]() | tag | (Inherited from Component.) |
![]() | transform | (Inherited from Component.) |
![]() | useGUILayout | (Inherited from MonoBehaviour.) |