SavegameController Properties |
The SavegameController type exposes the following members.
Name | Description | |
---|---|---|
enabled | (Inherited from Behaviour.) | |
gameObject | (Inherited from Component.) | |
hideFlags | (Inherited from Object.) | |
isActiveAndEnabled | (Inherited from Behaviour.) | |
name | (Inherited from Object.) | |
runInEditMode | (Inherited from MonoBehaviour.) | |
tag | (Inherited from Component.) | |
transform | (Inherited from Component.) | |
useGUILayout | (Inherited from MonoBehaviour.) |