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SavegameController Properties

The SavegameController type exposes the following members.

Properties
  NameDescription
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertyname (Inherited from Object.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
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